3/22/2021 0 Comments What Is Hard Surface Modeling
Because the edges and angles are distinct and the surfaces are typically smooth, there are many opportunities to use 3ds Maxs built-in tools to make your modeling process more efficient.Max: Hard Surface Modeling Basics helps you learn the tools and techniques to model a high-poly meshin this case, an old deep sea diving helmet and shoulder guardas quickly and efficiently as possible.The assets you produce as a result of this course can be used in games, product visualizations, and more.
What Is Hard Surface Modeling How To Set UpJoin Joel Bradley as he shows how to set up your environment for maximum efficiency and use a variety of techniques to execute the final design, including spline modeling, welding, component modeling, extruding from primitive objects, cutting, and box modeling.Plus, learn how to use the power and flexibility of the modifier stack to refine your hard surface models. Joel Bradley is a self-taught 3D generalist who has been using 3D and graphic design applications since he was 9 years old, cutting his teeth on programs such as truespace and bryce 3d before moving onto 3ds Max. He has used his acquired skills to work in a number of industry areas, including producing content for the web, print, visualization, and multimedia to name a few. For the past 4 years he has focused his attention on the production of video training for applications such as 3ds Max, Maya, SketchUp, Photoshop, Combustion, Composite, and more. My name is Joel Bradley, and I am really looking forward to working through this modelling course with you. A course in which we will be looking to make good use of some of the most basic, and yet also most useful, and powerful modelling tools in the 3ds Max application. ![]() Both of which can be invaluable when we find ourselves working in a production environment. In chapter one, were going to take a look at one of the ways in Max in which we can model with splines, using them to create flowing shapes that have complex surface properties, shapes that would be difficult, if not impossible, to create using polygon modelling techniques alone. In chapter two, we will take a look at how we can build a model one piece. Follow along and learn by watching, listening and practicing. ![]()
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